Status Bars
AXE has two kinds of status bar -- one that is fixed to the main frame, and one for each view window.
Frame Status Bar
The status bar at the bottom of the main AXE window contains information about
the data under the pointer and about the general state of AXE. On the left,
you see the following info about the byte under the pointer:
-
The offset of the byte under the pointer. This value, like the other integer
values, will be in hex if the offsets column of the current view is in hex.
Otherwise it will be in decimal. To change the base of the offsets column,
click on the header.
The value of the single byte under the pointer.
The character represented by that byte in the currently defined character set.
The UCS-2 (Unicode) character represented by the next two bytes.
The numberical value of the 2-byte (short) integer that starts under the
cursor. This will be labelled 'I-Short' if the current byte order mode is Intel
(little-endian), and 'M-Short' if the current mode is Motorola (big endian).
The numberical value of the 4-byte (long) integer that starts under the cursor.
This will be labelled 'I-Long' if the current byte order mode is Intel
(little-endian), and 'M-Long' if the current mode is Motorola (big endian).
The values of the float and double precision float that start under the cursor.
On the right hand side of the status bar are three small panes which show status information:
-
The insert mode indicator. The default is 'OVR' for overtype. If you press
'Insert' this will change to 'INS' for insert mode. Typing in insert mode
lengthens the document.
-
The clipboard indicator. This contains the word 'Axe' if data is available on the clipboard in AXE's
own format, 'Uni' if unicode text is available, and 'Txt' if plain text is available.
-
The Character Set ('CS') and Codepage ('CP') numbers that AXE is currently using to display text.
View Status Bar
At the bottom of each AXE view there is another status bar, containing
information about the view. From left to right, the elements on this bar are:
-
Three buttons marked 'N', 'S' and 'G'. These are used to swap between normal,
structure, and graphic views. Alt+1, Alt+2 and Alt+3 are the keyboard
shortcuts.
-
A field labeled 'View:' which contains the offset of the top left byte in the
view in hex or decimal. (right click on the header of the 'offsets' column to
swap between them).
-
A field called 'Sel:'. This contains the offsets of the start and end of the
current selection, in hex or decimal.
-
A field called 'Row:' which contains the number of bytes displayed per row.
-
A field called 'Struct:' containing the name of the currently selected
structure.